Jack Charles Bailie

World In Ashes Remake

World in ashes is a top down action RPG, the original version was made in Gamemaker 8 and I have decided to remake it in c++. It currently has a game and a map maker, but i plan on adding a shooting system and enemies. Most of the assets for this game have been created by me including the tile map.

Battle Island

Battle Island was developed in unity, the game is a 3D fps with RPG elements. All 3d models for the game were created in Blender and the textures were created in GIMP. The game currently includes an inventory system and weapons system as well as drivable vehicles.The game was originally written in javascript but it currently undergoing a conversion to c# so some featured are temporarily broken.

Features:

3D OpenGL Engine

This is a 3D engine Created in C++ Using: OpenGL, GLM and SFML. This engine is currently a work in progress, however it has a few features including: